GAME DESIGN AND DEVELOPMENT

About this Course

Course Description

This course covers the current technical issues in game technology including a detailed discussion of new technology, principles, current research and future direction. Topics include game history and genres, game design and processes, game scripting and programming, games engines, game engines artificial intelligence and social and interface issues of game development.

Course Learning Outcomes

1 ) Adapt digital skills when handling game design and development
2 ) Describe solutions in game design and development based on elements of digital games
3 ) Display managerial skills in game design and development of digital games project

Course Details

STATUS : Open
DURATION : FLEXIBLE
EFFORT : 4 hours per week
MODE : 100% Online
COURSE LEVEL : Intermediate
LANGUAGE : English
CLUSTER : Science & Technology ( ST )

 Syllabus

1.1. What Are Games?
1.2. Why do people play games?
1.3. History of digital games
1.4. Game Genres
1.5. Playing perspective

2.1 Game Writing and Interactive Storytelling
2.2 Game design Interfaces
2.3 Level design
2.4 Visual Design
2.5 Modeling
2.6 2D and 3D Environments
2.7 Special Effects and Lighting
2.8 Audio Design and Production

3.1 Teams and Processes
3.2 Programming Fundamentals
3.3 C++, Java, Python and Scripting Language
3.4 Memory and I/O Systems
3.5 Mathematical Concepts
3.6 Collision Detection and Resolution

4.1 Game engines Architecture
4.2 Game engines technology

5.1 Implementing AI in games
5.2 Model of Game AI
5.3 Algorithms, Data Structures, and Representations

6.1 Game Production and Project Management
6.2 Game Industry Roles
6.3 Marketing

Our Instructor

MOHD NABIL BIN ZULHEMAY

Course Instructor
UiTM Kampus Jasin

PROFESOR MADYA TS. DR. NORIZAN BINTI MAT DIAH

Course Instructor
UiTM Shah Alam

TS. DR. ISMASSABAH BINTI ISMAIL

Course Instructor
UiTM Kampus Dengkil

DR. NURUL HIDAYAH BINTI MAT ZAIN

Course Instructor
UiTM Kampus Jasin

 Frequently Asked Questions

A1 : In this course, the student will be involved with lectures, blended learning, lab work and discussion.